A while ago I had the notion of setting up a "test league" but I
don't think that was necessary then, and I don't think it's
necessary now, but I am wondering if those who are keen on the
games would like to take a more active role in it's development.
This I am thinking would just be a matter of having a local game on
your BBS that you can test with in addition to the fsxnet league,
and can perhaps update more frequently. Of course I'm always open
to PRs if you are into coding, but beware I tend to be a bit fussy
with them :P
BTW, did you get my message about the newest GD (with the new door framework) not working on this end? I was able to run the git
clone fine, but the git for the magidoor returned an error so I was
not able to continue.
Anyway, I've pushed it into master now, so that step is no longer necessary.
apam wrote to All <=-
Hey
I'm trying to work on improving Galactic Dynasty and For Honour. I
think I've fixed the problem with the bank, but not certain.
With for honour, I think it's too easy at higher levels. The stats
scale up but the difficulty of the monsters don't seem to scale up
evenly. I'm not good with maths, so for me to fix it, it will be a lot
of trial and error.
I also know it's quiet a challenge to run an interbbs game with so many nodes.. so I am mindful of "releasing early and often" and the work it makes for not just Paul, but all the nodes connected to the game.
A while ago I had the notion of setting up a "test league" but I don't think that was necessary then, and I don't think it's necessary now,
but I am wondering if those who are keen on the games would like to
take a more active role in it's development. This I am thinking would
just be a matter of having a local game on your BBS that you can test
with in addition to the fsxnet league, and can perhaps update more frequently. Of course I'm always open to PRs if you are into coding,
but beware I tend to be a bit fussy with them :P
I know many of you have provided feedback in the past, and I'm grateful for that, I suppose this is more a message for newer people to fsxnet, that I'm keen to hear from anyone on ideas for improvement.
Constructive critisim etc.
Andrew
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