• SprocketMUD

    From apam@21:1/125 to All on Wed Nov 28 21:09:55 2018
    Spent the day working on my SprocketMUD game. Working on the coding while waiting for SqliteBrowser to compile so I can start building the world to
    test my code.

    Sqlitebrowser requires QT which required WebKit which takes forever to compile.. I guess it's my fault for running NetBSD and choosing the
    current pkgsrc :P

    I hope to make a game similar in vein to Duncan Jauncey's Alternate
    Universe mud (which is closed now it seems) and have it set in a world
    like galactic dynasty ... I don't think alternate universe had fighting
    (at least not in the places I went) it was more about exploring and
    trading on the stock market. It also had treasure hunts and things. You
    also had your own room where you could stash things, oh and there was a
    cleaner bot that would go around picking things up people had dropped and taking it to the lost and found room.

    Anyway, it's a bit of an ambitious project.. (oh it's a door game, not
    exactly a mud, I probably shouldn't call it a mud)

    Andrew

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  • From Blue White@21:4/134 to apam on Wed Nov 28 22:16:00 2018
    Anyway, it's a bit of an ambitious project.. (oh it's a door game, not exactly a mud, I probably shouldn't call it a mud)

    Why not? DoorMUD and Mudman are both doors. :)


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  • From Mickey@21:1/156 to apam on Thu Nov 29 01:08:31 2018
    On 11/28/18, apam considering the facts, responded...

    Anyway, it's a bit of an ambitious project.. (oh it's a door game, not exactly a mud, I probably shouldn't call it a mud)

    Andrew

    Its sounds like a great project. I certainly can't wait to take it for a
    ride. :-)

    Mickey

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